Self-taught since I was eight. I design data structures, memory layouts and parallel execution pathways; I treat AI as a fast junior dev for boilerplate while I keep total ownership of the architecture, the algorithms and the hardware constraints.
A Vulkan 1.4, compute-only micro-voxel engine built around the Blackwell architecture (RTX 5070 Ti). Zero rasterization, zero vertex shaders, zero compatibility paths.
Two-Level Traversal
L2-Cache-Bound GI
Cross-Chunk Seam Fix
GPU-resident chunks
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BioAlign
Professional validation
A bespoke DNA sequence alignment, masking and formatting tool built to spec for a German biotech patent law firm. Paid, production-grade, handling sensitive bio data.
State-invalidation caching
Cross-line match automaton
Dual-target compilation
Zero-config portability
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μ³ render path
Chunk Generation→Greedy Meshing→HW BLAS Rebuild→HW Ray Trace→Async GI · L2 Cached CA