undead.dev · design exploration
One brand anchor — “I just really like light.” — explored as six completely separate dark visual languages. Each renders the same real content (graphics & systems architect, the μ³ engine, BioAlign, the home lab, the cameras) so you can compare the feel, not the words. No stock gradients; every effect is built to carry the story.
Red safelight and film grain — light, the analog way.
A beam through a prism. Rendering light, taken apart.
A drafting table for a systems architect.
undead.dev, reaching out of the dark toward the light.
Catacomb, refined — the cave shaft behind a real layout.